Author: spyrer

Blast From the Past: 2001 Addendum–Winter Fantasy Con

A Quick Addendum for 2001: One thing I forgot to mention in my last blog post was a very influential convention that I attended early that year: Winter Fantasy Con, in Fort Wayne, Indiana. This convention was heavily focused on the RPGA, but it was not far from my location in Louisville, so I drove

Blast From the Past: 2001-2002

Inspired by Shannon Appelcline’s excellent Designers & Dragons series of historical books about the RPG industry, I’ve decided to go through my own history and talk about my perspective on the projects I’ve been involved in. By 2001, I had already had some published work. If you can call it that. I spoke before about

Press Release: Aaron Allston’s Strike Force Kickstarting in 2016!

Featuring original and new material by Aaron Allston (Star Wars Legacy of the Force and X-Wing series; the Doc Sidhe series; Dungeons & Dragons Mystara; numerous Champions and other RPG products), this project is a revival of one of the greatest roleplaying products in the hobby’s history. Strike Force was originally published in 1988 as

Blast from the Past: 1993

Hello readers, I was just thinking today about when I really started creating. I had been bitten by the creative bug very early in life, and spent much of my junior high and high school life playing RPGs to satisfy that urge. There were a couple of summers where I wrote some short stories (very

MileHiCon!

I’ll be at MileHiCon this weekend! Here’s my schedule: Friday: 4 PM, Five Fantasy Worlds You Wouldn’t Want to Visit Saturday: 10 AM, What’s In A Game? 2 PM: Savage Rifts 7 PM: Savage Rifts Sunday: 12 PM, Reimagining Anime Come see me there!

Timelines & Storyworlds, Part 1

My friend Darrell Hardy has a term he uses called a “Storyworld.” I think it is an apt description when we apply it to settings that we then use to tell stories in and around. This is not limited only to gaming; some of the greatest storyworlds in our culture are things like Star Wars

A Game of Crowns

Today, I received a great surprise. Comp copies of Game of Crowns, a card game I worked on for AEG. I had almost forgotten about writing this one, coming up with all the houses and the backstory for the setting. Creating game settings is one of my favorite things to do. And so is what

Dark Heresy, A look back, Part 2

Part 1 you can find under the title “I am the Lord Inquisitor.” Some additional thoughts on my tenure of Dark Heresy… Artwork-wise, I got to work with some of the best in the business. Of particular note are Simon Eckert, whose black and whites in Ascension are pure magic, and Matt Bradbury — this

I Am The Lord Inquisitor

Hi guys, I’ve got another post for you today. This one’s all about a game line that is near and dear to my heart: Dark Heresy I took over this game line in 2008 after five products had already been released for it through Black Industries. The core book was created by Kate Flack, Owen

It’s My Life, and it’s Now or Never!

The title, of course, comes from a Bon Jovi song. Bon Jovi was big in my growing-up years. And I was thinking that it was a good time to talk more about myself and who I am–and how I came to be. Please don’t make me regret it! So where did I come from? I

1 2 3 4 5 12