Month: July 2012

RPG System Review: Torg

Greetings, readers! This week, I’m taking a look at a somewhat obscure RPG from the 90’s that took on some ambitious goals—and in many ways represents an innovative step in roleplaying game design. I’m talking about the boxed set containing cyberpunks, barbarian warriors, dinosaurs and superheroes… ladies and gentlemen, I present to you the game

Interview Time: Sean Patrick Fannon

When I started Rogue Warden, one of my goals was to go around and interview a number of my friends and colleagues in the RPG industry—partly to help raise awareness of the blog, of course, but also to get some insight into the professionals that create the games I love. Today’s interview is with a

Gaming Awards

The list of nominees for the 2011 ENnie awards have just been released, and I’m super-proud to say that there are three products on that list with my name in it. I have won some ENnies before (for Dawnforge in 2003 and Creatures Anathema in 2008), and I’m honored that my work has been recognized

The Hack Factor

A quick side note–I’ve been slackin’ lately! I missed a whole week of updates. I’ll try to do better. Enjoy a super-sized blog post this week to make up for it! Today’s blog post title is slightly disingenuous… I’m actually intending to talk about two main factors of RPG character types, and “Hack Factor” is