Professionalism in Gaming: Art Direction
Greetings readers! This week, I’d like to take some time to talk to you about how to direct artwork and artists in the RPG industry. I first started working as an art director when I joined Fantasy Flight Games full-time in 2008 as the Senior RPG Developer for the Warhammer 40,000 Roleplay line. Since then,
Interview Time: Lee Garvin
Greetings readers — I am very pleased to have an interview this week with Lee Garvin. Lee is a talented game designer with an impressive pedigree in the industry, having been the guiding force behind Tales From The Floating Vagabond and The Noble Wild. Lee Garvin and his handsome dog, Mal. Lee’s also a gifted
Review: Shaintar: Legends Arise
Greetings readers… today’s blog features a review of an epic fantasy setting for Savage Worlds called Shaintar: Legends Arise. Beware the hat. I should start out this review by explaining that I’m biased when it comes to Shaintar. First, the author is Sean Patrick Fannon – a personal friend and colleague that I have interviewed
ENnie Nominated!
Just a quick post today to let you know that Rogue Warden has been nominated for an ENnie award! The nomination itself is quite an honor, and I’d like to thank the committee for their consideration. There’s a post I made a while back about RPG industry awards that is appropriate, perhaps, to link here
Interview Time: Colin McComb
Greetings readers! Today marks another special interview on the Rogue Warden. Today, I complete my trifecta of interviews with game designers who worked on Birthright! In point of fact, today’s guest has a very impressive pedigree in the game industry, having worked on several fantastic products both physical and virtual. Today’s guest is the gracious